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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Thursday May 15, 2014
Episode 16 - The Artist Formally Known As Critic
Thursday May 15, 2014
Thursday May 15, 2014
Welcome to the first podcast in the brand new Critical Distance Confab!
We were so impressed with Mattie Brice's moderation of our Black History Month podcast that we've asked her back to helm a new, monthly series. Each month on the 15th, Mattie will be tackling exciting, weighty topics flanked by special guests from across the critical landscape - and perhaps a few surprises as well!
This month, Mattie sits down with fellow critic-developers Lana Polansky and Cameron Kunzelman, to discuss how they got involved in game design, why game development interests them, and how becoming a developer has changed how they write about games.
CAST
Mattie Brice: Alternate Ending
Lana Polansky: Sufficiently Human
Cameron Kunzelman: This Cage is Worms
SHOW NOTES
Rise of the Videogame Zinesters
Opening Theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
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