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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Friday Jan 15, 2016
Episode 32 - Supplementary Grades
Friday Jan 15, 2016
Friday Jan 15, 2016
Welcome to the new year of podcasts here at Critical Distance!
Last year we went over publications, both books and magazines, in the critical video game sphere. Having, for the most part, run out of those we turn our eyes to different forms of criticism. Now we turn out eyes to video. Joining me this month is game designer and the writer behind the Extra Credits series, James Portnow.
Starting out as a final course project for fellow Extra Credits creator, Daniel Floyd, the series has only grown in the years since. Every week the crew at Extra Credits creates a short cartoon Youtube video as a basic introduction of design concepts, craft implementation and surrounding issues of the video games industry. Over the years, supplementary shows have been added. You can check them all out (as well as specific episodes we discuss on the podcast) below!
SHOW NOTES
Power Creep in Hearthstone - What it teaches us about games
Opening Theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
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