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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Wednesday Feb 08, 2017
Episode 42 - Great Levels, The Best Levels in Gaming
Wednesday Feb 08, 2017
Wednesday Feb 08, 2017
Our first interview of 2017 is with Great Levels in Gaming YouTube producer Max Barnyard.
Like our previous interviewee, Max Barnyard focuses his criticism on specific elements of video games; in this case, the construction and purpose of exemplary level design. video games. But what is a level in a contemporary video games? We discuss that question, along with how he chooses what levels to showcase, his work with Achievement Hunter, and his penchant for puns.
SHOW NOTES
Great Levels in Gaming at Achievement Hunter
Great Levels in Gaming - Episode 1 - Journey
Great Levels in Gaming - Episode 2 - Far Cry 3
Great Levels in Gaming - Episode 5 - Final Fantasy XIII
Great Levels in Gaming - Episode 8 - Halo: Combat Evolved
The Last Cave & The Labyrinth - Cave Story - Great Levels in Gaming
Opening Theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
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