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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Friday Mar 11, 2022
Keywords in Play Episode 18 - Esther Wright on Rockstar and History
Friday Mar 11, 2022
Friday Mar 11, 2022
Esther Wright is Lecturer in Digital History at Cardiff University. Her work is situated within the field of Historical Game Studies, critically examining how digital representations of the past found in popular visual media have the potential to shape public understandings of history. Her PhD, awarded by the University of Warwick in August 2019, is a study of Rockstar Games as developer-historian, and the company’s long-established project of negotiating and representing U.S. History in their games – in particular, focussing on Red Dead Redemption (2010), Red Dead Redemption 2 (2018), and L.A. Noire (2011). This project is forthcoming as a book entitled Rockstar Games and American History: Promotional Materials and the Construction of Authenticity (De Gruyter, 2022). Esther argues for the importance of studying promotional materials, developer branding strategies, and other kinds of paratextual materials associated with the development and release of historical digital games. These materials are important digital sites and spaces through which game developers, like Rockstar, perform the role of historian and manage expectations for "historical authenticity" among players and critics. She uses promotional materials to offer more nuanced interpretations of the influence of dominant understandings of U.S. History on game development and marketing decisions. These hegemonies, established by and through the conventions of pre-existing cultural "genres" like the Western and film noir, and popular narratives long-centred on the white and male experience, lead to games that exclude and marginalise other people and identities, and promotional practices that reaffirm exclusionary stories about America’s “real” past. Esther is also a convener of the Historical Games Network https://www.historicalgames.net/
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Production Team: Darshana Jayemanne, Zoyander Street, Emilie Reed.
Audio Direction and Engineering: Damian Stewart
Double Bass: Aaron Stewart
Transcription: Charly Harbord
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