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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Monday Nov 30, 2015
Minisode 08 - Breaking the Mold and Cultural Musings
Monday Nov 30, 2015
Monday Nov 30, 2015
Welcome to the last minisode of the year on the Critical Distance Confab.
How this works is that each of us will go back and forth listing off three games each that we feel haven't gotten the critical attention they deserve in the hopes one of your will take it as a challenge. These games will be anything from Ich.io art games to prestige level indie games to AAA games that fell through the cracks for whatever reason.
On co-hosting duties with me this month on this chilly November day is Giant Bomb writer and critic, Austin Walker.
Austin's Picks
Invisible Inc. by Klei Entertainment
Cradle by Flying Cafe for Semianimals
Cibele by Nina Freeman
Eric's Picks
The Cat Lady by Harvester Games
Tales from the Borderlands by Telltale Games
NaissanceE by Limasse Five
Opening Theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
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