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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Wednesday Dec 28, 2011
Episode 10 - Winter Round-up, Winter Round-up, Part 2
Wednesday Dec 28, 2011
Wednesday Dec 28, 2011
No, you did not read that incorrectly. This is indeed episode 10. Episode 9 is in the works still. (It's a little more evergreen of a topic.)
Another year has come to a close and with it another year-end podcast to try and catalog it all. This time around we got the whole Critical Distance crew around the Skype fire to chat. This being that time of year a few of our panelists had to leave for family and friends, but the rest of us stuck it out. We don't get around to talking very often, but we sure make up for it in volume.
The first two parts are on the events of the year from the Supreme Court to SOPA, from Sonic to Suparna Galaxy and everything in between. And the we wrap up with all the major releases this year from DC Universe Online to The Old Republic.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Kris Ligman: Dire Critic
David Carlton: Malvasia Bianca
Ian Miles Cheong: Gameranx
Katie Lloyd Williams: Alive Tiny World
SHOW NOTES
A blunt critique of game criticism
Bioware Neglected Their Main Demographic: The Straight Male Gamer
The Best Gaming Podcast Ever: Episode 19 [SOPA Special]
On the first person military manshooter and the shape of modern warfare
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Wednesday Dec 28, 2011
Episode 10 - Winter Round-up, Winter Round-up, Part 1
Wednesday Dec 28, 2011
Wednesday Dec 28, 2011
No, you did not read that incorrectly. This is indeed episode 10. Episode 9 is in the works still. (It's a little more evergreen of a topic.)
Another year has come to a close and with it another year-end podcast to try and catalog it all. This time around we got the whole Critical Distance crew around the Skype fire to chat. This being that time of year a few of our panelists had to leave for family and friends, but the rest of us stuck it out. We don't get around to talking very often, but we sure make up for it in volume.
The first two parts are on the events of the year from the Supreme Court to SOPA, from Sonic to Suparna Galaxy and everything in between. And the we wrap up with all the major releases this year from DC Universe Online to The Old Republic.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Kris Ligman: Dire Critic
David Carlton: Malvasia Bianca
Ian Miles Cheong: Gameranx
Katie Lloyd Williams: Alive Tiny World
SHOW NOTES
A blunt critique of game criticism
Bioware Neglected Their Main Demographic: The Straight Male Gamer
The Best Gaming Podcast Ever: Episode 19 [SOPA Special]
On the first person military manshooter and the shape of modern warfare
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Friday May 13, 2011
Episode 8 - A Very GDC Podcast, Side B
Friday May 13, 2011
Friday May 13, 2011
So a podcast that was recorded in April about a conference in March, is finally released in May. Here we have our two part GDC podcast. We asked developers, journalists, academics and critics to join us in multiple round tables to discuss the panels and the overall feel of GDC '11.
Hear us talk about the GDC trifecta of Hocking, Hudson and Worch, the fan-gasming over SWERY, the fawning discussion of Brenda Braithwaite, the exasperation caused by Brian Moriarty, the disappointment in the keynote and much much more. (Plus a special celebrity guest voice.) All from the people who actually attended. We may be late, but the second word in the title is Distance.
Host
Eric Swain: The Game Critique
Side B Cast
Nels Anderson: Above 49
Matthew Gallant: The Quixotic Engineer
Mitu Khandaker: Mitu.nu
Courtney Stanton: Here's a Thing
Side B Show Notes
Clint Hocking's Dynamics: The State of Art
Randy Smith's Leave Enough Room: Design that Supports Player Expression
Brain Moriarty's An Apology for Roger Ebert
SWERY's Game Design in the Coffee. Lovable Game Design
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Friday May 13, 2011
Episode 8 - A Very GDC Podcast, Side A
Friday May 13, 2011
Friday May 13, 2011
So a podcast that was recorded in April about a conference in March, is finally released in May. Here we have our two part GDC podcast. We asked developers, journalists, academics and critics to join us in multiple round tables to discuss the panels and the overall feel of GDC '11.
Hear us talk about the GDC trifecta of Hocking, Hudson and Worch, the fan-gasming over SWERY, the fawning discussion of Brenda Braithwaite, the exasperation caused by Brian Moriarty, the disappointment in the keynote and much much more. (Plus a special celebrity guest voice.) All from the people who actually attended. We may be late, but the second word in the title is Distance.
Host
Eric Swain: The Game Critique
Side A Cast
Jorge Albor: Expirience Points
David Carlton: Malvasia Bianca
Chris Dahlen: Kill Screen
Annie Wright: Gamer Melodico
Side A Show Notes
Social Game Developers Rant Back
Brenda Braithwaite's One Falls for Each of Us: The Prototyping Tragedy
Eric Chahi's Another World Postmortem
Matthias Worch's The Identity Bubble: A Design Approach to Character and Story Creation
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Thursday Feb 10, 2011
Episode 7 - A Post-Comment World
Thursday Feb 10, 2011
Thursday Feb 10, 2011
It's time for another episode of the Critical Distance Confab. Before we get into it, a little background information. Right around the last podcast a debate sprung up over Ben's refusal to allow comments on his personal blog, finding them not worth worth the time and effort. This had been his policy since starting his new blog, but after reading his post Rhetorical Questions many wanted to engage with the post and found they couldn't. The discussion/argument moved to twitter, as it often does, and became one about the nature and usefulness of comments.
This episode sees the two sides come head to head to tackle this point in person. (Okay, not quite in person, but you know what I mean.) Do we live in a post comment world or a post-comment world?
A note: the audio sounds strange at certain points (aka every time I try to say something) because of a recording error. All other audio was unaffected and I managed to get most of what I said unwarped and pieced back together. I left an untouched segment of my voice after the closing music to give you a taste of what I fixed.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Ian Miles Cheong: Stillgray
Adrian Forest: Three Parts Theory
SHOW NOTES
Why Daring Fireball is Comment Free
Rock, Paper, Shotgun, And Why We Need To Make Publications Into Homes OR Maybe Just Local Pubs
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Tuesday Dec 28, 2010
Episode 6 - 2010 in Review, Part 3
Tuesday Dec 28, 2010
Tuesday Dec 28, 2010
And so comes to pass the resurrection of the Critical Distance Confab podcast. We've been away for almost a year and a half. We decided to return in a big way. We gathered our panelists to review the year 2010: the biggest stories, events and of course games of the past year. We discuss them, from Bayonetta to Cataclysm. You can download it here or wait the few days till it gets up on iTunes.
Being this is the first time I've done audio editing on this scale I hope you all enjoy it. Please critique and give an suggestions you feel can improve it in the future.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Ian Miles Cheong: Stillgray
Kirk Hamilton: Gamer Melodico
Denis Farr: Vorpal Bunny Ranch
SHOW NOTES
Extra Lives: Why Video Games Matter (and Why They Don't Matter More)
Hills and Lines: Final Fantasy XIII
Critical Compilation: Jesse Schell, 'Design Outside the Box'
"No Cheering in the Press Box" and Other Rules Game Journalism Needs
Why Are So Many Indie Darlings 2D Platformers?
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Tuesday Dec 28, 2010
Episode 6 - 2010 in Review, Part 2
Tuesday Dec 28, 2010
Tuesday Dec 28, 2010
And so comes to pass the resurrection of the Critical Distance Confab podcast. We've been away for almost a year and a half. We decided to return in a big way. We gathered our panelists to review the year 2010: the biggest stories, events and of course games of the past year. We discuss them, from Bayonetta to Cataclysm. You can download it here or wait the few days till it gets up on iTunes.
Being this is the first time I've done audio editing on this scale I hope you all enjoy it. Please critique and give an suggestions you feel can improve it in the future.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Ian Miles Cheong: Stillgray
Kirk Hamilton: Gamer Melodico
Denis Farr: Vorpal Bunny Ranch
SHOW NOTES
Extra Lives: Why Video Games Matter (and Why They Don't Matter More)
Hills and Lines: Final Fantasy XIII
Critical Compilation: Jesse Schell, 'Design Outside the Box'
"No Cheering in the Press Box" and Other Rules Game Journalism Needs
Why Are So Many Indie Darlings 2D Platformers?
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Tuesday Dec 28, 2010
Episode 6 - 2010 in Review, Part 1
Tuesday Dec 28, 2010
Tuesday Dec 28, 2010
And so comes to pass the resurrection of the Critical Distance Confab podcast. We've been away for almost a year and a half. We decided to return in a big way. We gathered our panelists to review the year 2010: the biggest stories, events and of course games of the past year. We discuss them, from Bayonetta to Cataclysm. You can download it here or wait the few days till it gets up on iTunes.
Being this is the first time I've done audio editing on this scale I hope you all enjoy it. Please critique and give an suggestions you feel can improve it in the future.
CAST
Eric Swain: The Game Critique
Ben Abraham: i am Ben Abraham
Ian Miles Cheong: Stillgray
Kirk Hamilton: Gamer Melodico
Denis Farr: Vorpal Bunny Ranch
SHOW NOTES
Extra Lives: Why Video Games Matter (and Why They Don't Matter More)
Hills and Lines: Final Fantasy XIII
Critical Compilation: Jesse Schell, 'Design Outside the Box'
"No Cheering in the Press Box" and Other Rules Game Journalism Needs
Why Are So Many Indie Darlings 2D Platformers?
Opening theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Thursday Jul 30, 2009
Episode 5 - Gender in Games
Thursday Jul 30, 2009
Thursday Jul 30, 2009
AND WE ARE BACK! After a long hiatus the CDC Podcast has returned with a force-music and an icon. This week we talk about under privileged voices in games, specifically women in games, where all your questions will be answered and the issue will finally be put to "rest." Of course I am joking but please come continue the discussion in IRC. We have moved to the irc.quakenet.org server, the room as always is #GBConfab. For those wondering why this hasn't been updated on iTunes yet, we changed hosts for the podcast and the RSS is still in the process of updating.
CAST:
Alex Raymond: Iris Network
Olivia Luna: Cerise Magazine
Regina Buenaobra: Acid for Blood
Simon Ferrari: Chunking Espresso
SHOW NOTES:
Yes Means Yes: Visions of Female Sexual Power and A World Without Rape
Brainy Gamer - OMG, Girls in Trouble
DoveArrow's Blog - Oh Goddess, My Goddess
Gender Swapping and Socializing in Cyberspace: An Exploratory Study
Monday May 18, 2009
Episode 4 - Genre Bending Discourse
Monday May 18, 2009
Monday May 18, 2009
This episode of the CDC Podcast is extra long to make up for the missed days in releasing last week's CDC Podcast. This week we discuss genre in videogames by starting off with the Western and eventually interrogating the role of genre between videogames and other medium, videogame genres in general, and the role of genre and videogame hardware. After this week's episode the CDC Podcast will be taking a brief hiatus, but stay tuned for future episodes. As always, I urge you to leave feedback in the comments thread and don't be shy to drop by IRC to chat. The room is #GBConfab under the freenode.net server.
Cast:
Michael Abbot: http://www.brainygamer.com
Travis Megill: http://www.theautumnalcity.com
D. Murray: http://www.graduateschoolgamer.com
Roger Travis: http://livingepic.blogspot.com/
Show Notes: