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Welcome to Keywords in Play, a joint collaborative podcast between Critical Distance and the Digital Games Research Association! In this series, we deliver interviews with writers, thinkers, makers, and critics working with games in an approachable and conversational format, suitable for fans, players, and critical thinkers alike.
Episodes
Tuesday May 05, 2009
Episode 3 - Showing, Telling, Performing Narrative
Tuesday May 05, 2009
Tuesday May 05, 2009
It has arrived! Episode 3 of the CDC Podcast. This week we discuss the approaches to videogame narrative, specifically the differences between showing and telling narrative in games. We have a very special international cast this week. So sit back and enjoy as once again we interrogate game narrative, go off on an array of tangents, and eventually come back to the question of "show and tell." Feel free to leave us feedback on the Critical-Distance comments thread and continue the discussion on IRC. That is the freenode.net server, the room is #GBConfab.
The Cast:
D. Murray: http://www.graduateschoolgamer.com
Erik Hanson: http://www.elementsofmeaning.blogspot.com
Justin Keverne: Arthur Tellurian: http://tellurianspetshop.wordpress.com
Eric Swain: http://www.thegamecritique.com
Show Notes:
Monday Apr 27, 2009
Episode 2 - Descent into Dissonance
Monday Apr 27, 2009
Monday Apr 27, 2009
This week on the CDC Podcast we discuss Bioshock and narrative dissonance. Join us as we attempt to wrap our heads around the subject and come up with the definitive answer to the question "How do we define narrative dissonance?" You don't need to go to GameFAQS or Youtube to discover the ending of this conundrum; we don't end up coming up with a consensus on the subject! My apologies to Roger Travis who become disconnected midway through the podcast and could not return due to prior obligations.
CAST:
D. Murray, Denis Farr, Travis Megill, Alex Myers, Eric Swain, Roger Travis.
Show notes:
Thursday Apr 23, 2009
Episode 1
Thursday Apr 23, 2009
Thursday Apr 23, 2009
Welcome to Episode 1 of the Critical Distance Confab. The CDC podcast is a weekly discussion with a cast drawn from an irregular pool of videogame bloggers and contributors to the Critical Distance website. We discuss issues of design, culture, art, and the industry viewed through the lens of videogame criticism.
In this, the first of a tentatively scheduled weekly podcast, we have an extended discussion about the daunting topic that is Games Criticism.
Our cast for this episode includes:
Ben Abraham, Randy Ma (aka demonicmurry), Travis Megill, Alex Myers, David Sahlin, and Eric Swain.
I apologize for the audio quality as this is our first attempt at a podcast - rest assured that the quality of the recording will improve in subsequent episodes. With that in mind we hope you enjoy the first episode and stay tuned for more in the coming weeks.
Show notes:
Sparky Clarkson's Bioshock Compilation
String Theory: The Illusion of Videogame Interactivity